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Random obstacles spawn in 2D side endless runner game ?

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Hello there. I am new to Unity. I have developed scrolling backgrounds, floor, animation jump, slide and other things. The only thing left for now is an algorithm to spawn random objects, obstacles (I have created 3) that player has to dodge. My game has no platforms, it's all flat, so I don't need a random platform generator or similar. Is there any idea, video tutorial or anything ? I am also new to programming C#, so it would be nice if you could explain with more details ? I am so eager to learn this! I also checked for other similar questions, but couldn't find anything specific to my question. Also I seen some other tutorials, but they are mostly for 3D or random platform generators.

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